AELIA
A VILLAGE YOU CAN WALK THROUGH.
Scroll inside the device. The same site runs live in a new tab.
01 / Pick a collection — villas or residences. The whole site answers that choice.
02 / Keep scrolling: the bay is drawn by hand and the coast opens sideways.
03 / Open an interior behind the tabs, then read the journal at the end.
The screen scrolls on its own. Enlarge opens the preview full width.
THE IDEA.
Aelia Village is a place of villas and residences in the sunlit hills above Aelia Bay. I built the site around one decision the visitor makes early — villas or residences — and let everything after it answer that choice: the gallery, the view over the bay and the homes you can open.
THE LAYOUTS CAME FIRST.
Before a single photograph, the whole village existed as drawn frames: where the first choice sits, how the bay is read, what a home card has to hold. Eleven screens were laid out by hand, and the site was built on top of them.



THE SITE IN MOTION.
A full pass through the site, recorded as it scrolls. The hero settles, the bay is drawn by hand, the homes arrive one after another and the view of the hill opens at the end.
- The hero holds the whole valley before the name settles on it.
- The bay is a hand-drawn map you can read, not a photograph.
- Places, architecture and interiors follow the same calm rhythm.
- The walk ends on the hill: the aerial view, the drawn plan, the sea.
THE LOOK.
Canela for the headlines, a mono face for everything that behaves like an instrument: labels, numbers, controls. Stone, olive and sea set the palette, and the interface stays quiet.



THE MASTERPLAN.
The plan opens from the hill: first the aerial view, then the drawn plan. Every home has its own card with a floor plan behind it — residences, penthouse and villas.



LET’S TALK.
Have a place or a product you want to bring to life? Tell me about it in the brief.